GameScript.PlayerDataUpdatedHandler C# (CSharp) Method

PlayerDataUpdatedHandler() private method

private PlayerDataUpdatedHandler ( string reason, PlayerDataUpdatedData updatedData ) : void
reason string
updatedData PlayerDataUpdatedData
return void
    private void PlayerDataUpdatedHandler(string reason, PlayerDataUpdatedData updatedData)
    {
        if (reason.Equals(PlayerDataUpdateReasons.ItemBought))
        {
            txtErrorMessage.text = "Transaction successfull";
            pnlErrorMessage.SetActive(true);
        }

        updateUI();
    }