GameScript.PlayerDataUpdatedHandler C# (CSharp) 메소드

PlayerDataUpdatedHandler() 개인적인 메소드

private PlayerDataUpdatedHandler ( string reason, PlayerDataUpdatedData updatedData ) : void
reason string
updatedData PlayerDataUpdatedData
리턴 void
    private void PlayerDataUpdatedHandler(string reason, PlayerDataUpdatedData updatedData)
    {
        if (reason.Equals(PlayerDataUpdateReasons.ItemBought))
        {
            txtErrorMessage.text = "Transaction successfull";
            pnlErrorMessage.SetActive(true);
        }

        updateUI();
    }