GameScript.AdAvailableHandler C# (CSharp) Method

AdAvailableHandler() public method

public AdAvailableHandler ( enumAdType adType ) : void
adType enumAdType
return void
    void AdAvailableHandler(enumAdType adType)
    {
        txtStatus1.text = adType.ToString() + " available";

        if (adType == enumAdType.RewardVideo)
        {
            Spil.Instance.PlayVideo();
        }
        else if (adType == enumAdType.MoreApps)
        {
            Spil.Instance.PlayMoreApps();
        }

        // Interstitials aren't played on command but are automatically played by the SpilSDK
        // when certain events are fired such as "levelComplete" or "playerDies".
        // Which events trigger interstitials is configured by Spil.
        // Interstitials do trigger OnAdStarted and OnAdFinished events when they play.
    }