public static void SetAreaName(int id)
{
int tmp = GameHandler.Instance().areaName;
GameHandler.Instance().areaName = id;
if(id != tmp)
{
GameSettingsData gs = DataHolder.GameSettings();
if(gs.showAreaNames)
{
GameHandler.GetLevelHandler().ShowInfo(DataHolder.AreaName(id), gs.areaNamePosition, gs.areaNameVisibleTime);
}
}
}