public void ClearData()
{
if(this.dropHandler != null) this.dropHandler.ClearData();
this.items = new Hashtable();
this.weapons = new Hashtable();
this.armors = new Hashtable();
this.money = 0;
this.variables = new Hashtable();
this.numberVariables = new Hashtable();
this.recipes = new ArrayList();
this.inBattleArea = 0;
this.battleArea = null;
}