UnityEngine.UI.RectMask2D.OnCanvasHierarchyChanged C# (CSharp) 메소드

OnCanvasHierarchyChanged() 보호된 메소드

protected OnCanvasHierarchyChanged ( ) : void
리턴 void
        protected override void OnCanvasHierarchyChanged()
        {
            base.OnCanvasHierarchyChanged();
            this.m_ShouldRecalculateClipRects = true;
        }