UnityEngine.UI.RectMask2D.OnCanvasHierarchyChanged C# (CSharp) Méthode

OnCanvasHierarchyChanged() protected méthode

protected OnCanvasHierarchyChanged ( ) : void
Résultat void
        protected override void OnCanvasHierarchyChanged()
        {
            base.OnCanvasHierarchyChanged();
            this.m_ShouldRecalculateClipRects = true;
        }