UnityEngine.UI.RectMask2D.OnCanvasHierarchyChanged C# (CSharp) Метод

OnCanvasHierarchyChanged() защищенный Метод

protected OnCanvasHierarchyChanged ( ) : void
Результат void
        protected override void OnCanvasHierarchyChanged()
        {
            base.OnCanvasHierarchyChanged();
            this.m_ShouldRecalculateClipRects = true;
        }