UnityEngine.UI.RectMask2D.OnTransformParentChanged C# (CSharp) 메소드

OnTransformParentChanged() 보호된 메소드

protected OnTransformParentChanged ( ) : void
리턴 void
        protected override void OnTransformParentChanged()
        {
            base.OnTransformParentChanged();
            this.m_ShouldRecalculateClipRects = true;
        }