UnityEditor.OcclusionCullingWindow.OnBecameInvisible C# (CSharp) 메소드

OnBecameInvisible() 개인적인 메소드

private OnBecameInvisible ( ) : void
리턴 void
        private void OnBecameInvisible()
        {
            s_IsVisible = false;
            SceneView.onSceneGUIDelegate = (SceneView.OnSceneFunc) Delegate.Remove(SceneView.onSceneGUIDelegate, new SceneView.OnSceneFunc(this.OnSceneViewGUI));
            StaticOcclusionCullingVisualization.showOcclusionCulling = false;
            SceneView.RepaintAll();
        }