private void OnBecameInvisible()
{
s_IsVisible = false;
SceneView.onSceneGUIDelegate = (SceneView.OnSceneFunc) Delegate.Remove(SceneView.onSceneGUIDelegate, new SceneView.OnSceneFunc(this.OnSceneViewGUI));
StaticOcclusionCullingVisualization.showOcclusionCulling = false;
SceneView.RepaintAll();
}