UnityEditor.OcclusionCullingWindow.SummaryGUI C# (CSharp) Method

SummaryGUI() private method

private SummaryGUI ( ) : void
return void
        private void SummaryGUI()
        {
            GUILayout.BeginVertical(EditorStyles.helpBox, new GUILayoutOption[0]);
            if (StaticOcclusionCulling.umbraDataSize == 0)
            {
                GUILayout.Label(s_Styles.noOcclusionData, s_Styles.labelStyle, new GUILayoutOption[0]);
            }
            else
            {
                GUILayout.Label("Last bake:", s_Styles.labelStyle, new GUILayoutOption[0]);
                GUILayout.BeginHorizontal(new GUILayoutOption[0]);
                GUILayout.BeginVertical(new GUILayoutOption[0]);
                GUILayout.Label("Occlusion data size ", s_Styles.labelStyle, new GUILayoutOption[0]);
                GUILayout.EndVertical();
                GUILayout.BeginVertical(new GUILayoutOption[0]);
                GUILayout.Label(EditorUtility.FormatBytes(StaticOcclusionCulling.umbraDataSize), s_Styles.labelStyle, new GUILayoutOption[0]);
                GUILayout.EndVertical();
                GUILayout.EndHorizontal();
            }
            GUILayout.EndVertical();
        }