UnityEditor.ModuleUI.GetParticleSystemCurveEditor C# (CSharp) 메소드

GetParticleSystemCurveEditor() 공개 메소드

public GetParticleSystemCurveEditor ( ) : ParticleSystemCurveEditor
리턴 ParticleSystemCurveEditor
        public ParticleSystemCurveEditor GetParticleSystemCurveEditor()
        {
            return this.m_ParticleSystemUI.m_ParticleEffectUI.GetParticleSystemCurveEditor();
        }

Usage Example

예제 #1
0
        public void RemoveCurveFromEditor()
        {
            ParticleSystemCurveEditor sce = m_Module.GetParticleSystemCurveEditor();

            if (sce.IsAdded(GetMinCurve(), maxCurve))
            {
                sce.RemoveCurve(GetMinCurve(), maxCurve);
            }
        }
All Usage Examples Of UnityEditor.ModuleUI::GetParticleSystemCurveEditor