private static FloatDraggable ( |
||
rect | ||
floatProp | UnityEditor.SerializedProperty | |
remap | float | |
dragWidth | float | |
리턴 | float |
private static float FloatDraggable(Rect rect, SerializedProperty floatProp, float remap, float dragWidth)
{
return FloatDraggable(rect, floatProp, remap, dragWidth, "g7");
}
ModuleUI::FloatDraggable ( |
|
ModuleUI::FloatDraggable ( |
public static float GUIFloat(GUIContent guiContent, SerializedProperty floatProp, string formatString, params GUILayoutOption[] layoutOptions) { Rect controlRect = ModuleUI.GetControlRect(13, layoutOptions); ModuleUI.PrefixLabel(controlRect, guiContent); return(ModuleUI.FloatDraggable(controlRect, floatProp, 1f, EditorGUIUtility.labelWidth, formatString)); }