UnityEditor.AssetServer.CollectAllDependencies C# (CSharp) 메소드

CollectAllDependencies() 개인적인 메소드

private CollectAllDependencies ( string selection ) : string[]
selection string
리턴 string[]
        public static extern string[] CollectAllDependencies(string[] selection);
        [MethodImpl(MethodImplOptions.InternalCall)]
AssetServer