UnityEditor.AssetServer.SetStickyChangeset C# (CSharp) 메소드

SetStickyChangeset() 개인적인 메소드

private SetStickyChangeset ( int changeset ) : void
changeset int
리턴 void
        public static extern void SetStickyChangeset(int changeset);
        [MethodImpl(MethodImplOptions.InternalCall)]
AssetServer