UnityEditor.AssetServer.CollectAllDependencies C# (CSharp) Метод

CollectAllDependencies() приватный Метод

private CollectAllDependencies ( string selection ) : string[]
selection string
Результат string[]
        public static extern string[] CollectAllDependencies(string[] selection);
        [MethodImpl(MethodImplOptions.InternalCall)]
AssetServer