public static clientClone ( Player player, Player clientClone ) : void | ||
player | Player | |
clientClone | Player | |
리턴 | void |
public static void clientClone(Player player, Player clientClone)
{
foreach (ModPlayer modPlayer in player.modPlayers)
{
modPlayer.clientClone(clientClone.GetModPlayer(modPlayer.mod, modPlayer.Name));
}
}