public static PostHurt ( Player player, bool pvp, bool quiet, double damage, int hitDirection, bool crit ) : void | ||
player | Player | |
pvp | bool | |
quiet | bool | |
damage | double | |
hitDirection | int | |
crit | bool | |
리턴 | void |
public static void PostHurt(Player player, bool pvp, bool quiet, double damage, int hitDirection, bool crit)
{
foreach (ModPlayer modPlayer in player.modPlayers)
{
modPlayer.PostHurt(pvp, quiet, damage, hitDirection, crit);
}
}