public static ModifyHitPvpWithProj ( Projectile proj, Player target, int &damage, bool &crit ) : void | ||
proj | Projectile | |
target | Player | |
damage | int | |
crit | bool | |
리턴 | void |
public static void ModifyHitPvpWithProj(Projectile proj, Player target, ref int damage, ref bool crit)
{
Player player = Main.player[proj.owner];
foreach (ModPlayer modPlayer in player.modPlayers)
{
modPlayer.ModifyHitPvpWithProj(proj, target, ref damage, ref crit);
}
}