public static GetWeaponKnockback ( Player player, System.Item item, float &knockback ) : void | ||
player | Player | |
item | System.Item | |
knockback | float | |
리턴 | void |
public static void GetWeaponKnockback(Player player, Item item, ref float knockback)
{
foreach (ModPlayer modPlayer in player.modPlayers)
{
modPlayer.GetWeaponKnockback(item, ref knockback);
}
}