UnityEngine.TextEditor.IsOverSelection C# (CSharp) Method

IsOverSelection() public method

public IsOverSelection ( Vector2 cursorPosition ) : bool
cursorPosition Vector2
return bool
        public bool IsOverSelection(Vector2 cursorPosition)
        {
            int num = this.style.GetCursorStringIndex(this.position, this.m_Content, cursorPosition + this.scrollOffset);
            return ((num < Mathf.Max(this.cursorIndex, this.selectIndex)) && (num > Mathf.Min(this.cursorIndex, this.selectIndex)));
        }