UnityEngine.TextEditor.DetectFocusChange C# (CSharp) Method

DetectFocusChange() public method

public DetectFocusChange ( ) : void
return void
        public void DetectFocusChange()
        {
            if (this.m_HasFocus && (this.controlID != GUIUtility.keyboardControl))
            {
                this.OnLostFocus();
            }
            if (!this.m_HasFocus && (this.controlID == GUIUtility.keyboardControl))
            {
                this.OnFocus();
            }
        }