UnityEngine.TextEditor.GetGraphicalLineEnd C# (CSharp) Method

GetGraphicalLineEnd() private method

private GetGraphicalLineEnd ( int p ) : int
p int
return int
        private int GetGraphicalLineEnd(int p)
        {
            Vector2 cursorPixelPosition = this.style.GetCursorPixelPosition(this.position, this.m_Content, p);
            cursorPixelPosition.x += 5000f;
            return this.style.GetCursorStringIndex(this.position, this.m_Content, cursorPixelPosition);
        }