UnityEngine.SparseTexture.UnloadTile C# (CSharp) Method

UnloadTile() private method

private UnloadTile ( int tileX, int tileY, int miplevel ) : void
tileX int
tileY int
miplevel int
return void
        public extern void UnloadTile(int tileX, int tileY, int miplevel);
        /// <summary>

Usage Example

コード例 #1
0
 static public int UnloadTile(IntPtr l)
 {
     try {
         UnityEngine.SparseTexture self = (UnityEngine.SparseTexture)checkSelf(l);
         System.Int32 a1;
         checkType(l, 2, out a1);
         System.Int32 a2;
         checkType(l, 3, out a2);
         System.Int32 a3;
         checkType(l, 4, out a3);
         self.UnloadTile(a1, a2, a3);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
All Usage Examples Of UnityEngine.SparseTexture::UnloadTile