UnityEngine.SparseTexture.SparseTexture C# (CSharp) Method

SparseTexture() public method

Create a sparse texture.

public SparseTexture ( int width, int height, TextureFormat format, int mipCount ) : System
width int Texture width in pixels.
height int Texture height in pixels.
format TextureFormat Texture format.
mipCount int Mipmap count. Pass -1 to create full mipmap chain.
return System
        public SparseTexture(int width, int height, TextureFormat format, int mipCount)
        {
            Internal_Create(this, width, height, format, mipCount, false);
        }

Same methods

SparseTexture::SparseTexture ( int width, int height, TextureFormat format, int mipCount, bool linear ) : System