UnityEngine.Shader.SetGlobalTextureMatrixName C# (CSharp) Method

SetGlobalTextureMatrixName() public static method

public static SetGlobalTextureMatrixName ( string propertyName, string matrixName ) : void
propertyName string
matrixName string
return void
		public static void SetGlobalTextureMatrixName(string propertyName, string matrixName){}
		public static void SetGlobalBuffer(string propertyName, ComputeBuffer buffer){}