public RenderTargetSetup ( |
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color | Color Buffer(s) to set. | |
depth | Depth Buffer to set. | |
mipLevel | int | Mip Level to render to. |
face | CubemapFace | Cubemap face to render to. |
return | System |
RenderTargetSetup::RenderTargetSetup ( |
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RenderTargetSetup::RenderTargetSetup ( |
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RenderTargetSetup::RenderTargetSetup ( |
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RenderTargetSetup::RenderTargetSetup ( |