UnityEngine.ParticleEmitter.Simulate C# (CSharp) Method

Simulate() private method

private Simulate ( float deltaTime ) : void
deltaTime float
return void
        public extern void Simulate(float deltaTime);

Usage Example

コード例 #1
0
 static public int Simulate(IntPtr l)
 {
     try{
         UnityEngine.ParticleEmitter self = (UnityEngine.ParticleEmitter)checkSelf(l);
         System.Single a1;
         checkType(l, 2, out a1);
         self.Simulate(a1);
         return(0);
     }
     catch (Exception e) {
         LuaDLL.luaL_error(l, e.ToString());
         return(0);
     }
 }
All Usage Examples Of UnityEngine.ParticleEmitter::Simulate