UnityEngine.Display.GetRenderingBuffersImpl C# (CSharp) Method

GetRenderingBuffersImpl() private method

private GetRenderingBuffersImpl ( IntPtr nativeDisplay, RenderBuffer &color, RenderBuffer &depth ) : void
nativeDisplay System.IntPtr
color RenderBuffer
depth RenderBuffer
return void
        private static extern void GetRenderingBuffersImpl(IntPtr nativeDisplay, out RenderBuffer color, out RenderBuffer depth);
        [MethodImpl(MethodImplOptions.InternalCall)]