void Awake()
{
#if UNITY_ANDROID && ENABLE_PLUGIN
android = new AndroidJavaObject(ObjectClassPath);
android.Call("init", gameObject.name, "FacebookAgentReceiveAgentEvent");
logMapObject = new AndroidJavaObject("android.os.Bundle");
logMethodID = AndroidJNIHelper.GetMethodID(logMapObject.GetRawClass(), "putString",
"(Ljava/lang/String;Ljava/lang/String;)V");
logClearID = AndroidJNIHelper.GetMethodID(logMapObject.GetRawClass(), "clear", "()V");
logMethodByteArray = AndroidJNIHelper.GetMethodID(logMapObject.GetRawClass(), "putByteArray",
"(Ljava/lang/String;[B)V");
#endif
_instance = this;
}