UnityEngine.EventSystems.SwitchStandaloneInputModule.GetRawMoveVector C# (CSharp) Method

GetRawMoveVector() private method

private GetRawMoveVector ( ) : System.Vector2
return System.Vector2
        private Vector2 GetRawMoveVector()
        {
            Vector2 move = Vector2.zero;
            move.x = Input.GetAxisRaw(m_HorizontalAxis);
            move.y = Input.GetAxisRaw(m_VerticalAxis);

            if (Input.GetButtonDown(m_HorizontalAxis))
            {
                if (move.x < 0)
                    move.x = -1f;
                if (move.x > 0)
                    move.x = 1f;
            }
            if (Input.GetButtonDown(m_VerticalAxis))
            {
                if (move.y < 0)
                    move.y = -1f;
                if (move.y > 0)
                    move.y = 1f;
            }
            return move;
        }