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UnityEngine
EventSystems
SwitchStandaloneInputModule
DeactivateModule
UnityEngine.EventSystems.SwitchStandaloneInputModule.DeactivateModule C# (CSharp) Method
SwitchStandaloneInputModule Class Documentation
ファイルを表示
Open project: rygo6/VisualizationFramework-Unity
DeactivateModule()
public
method
public
DeactivateModule
( ) :
void
return
void
public override void DeactivateModule() { base.DeactivateModule(); ClearSelection(); }
SwitchStandaloneInputModule
ActivateModule
DeactivateModule
GetRawMoveVector
IsModuleSupported
Process
ProcessMouseEvent
ProcessMousePress
SendMoveEventToSelectedObject
SendSubmitEventToSelectedObject
SendUpdateEventToSelectedObject
ShouldActivateModule
SwitchStandaloneInputModule
UpdateModule