Game.KinectPlayer.PerformIdleJump C# (CSharp) Method

PerformIdleJump() private method

private PerformIdleJump ( ) : void
return void
        private void PerformIdleJump()
        {
            if (timeCounter<idleJumpExpectedFunctionCalls)
            {
                timeCounter++;
                modelPosition.objectArrangement.Position = new Vector3(modelPosition.oldArrangement.Position.X,
                   modelPosition.oldArrangement.Position.Y + (idleJumpVelocity*timeCounter - idleJumpGravity * timeCounter * timeCounter / 2) / idleJumpHeightDivider,
                   modelPosition.oldArrangement.Position.Z);
            }
            else
            {
                AfterJumpReset();
            }
        }