Game.KinectPlayer.AfterJumpReset C# (CSharp) Method

AfterJumpReset() private method

private AfterJumpReset ( ) : void
return void
        private void AfterJumpReset()
        {
            stateString = "_";
            timeCounter = 0;
            ScoreInCurrentGame+=GameConstants.PointsPerJump*GameConstants.DifficultyModifier;
            modelPosition.objectArrangement.Position = new Vector3(
                modelPosition.objectArrangement.Position.X,
                modelGroundLevel,
                modelPosition.objectArrangement.Position.Z);

            modelPosition.oldArrangement.Position = new Vector3(
                modelPosition.objectArrangement.Position.X,
                modelPosition.objectArrangement.Position.Y,
                modelPosition.objectArrangement.Position.Z);

            lastStance = currentStance;
            currentStance = GameConstants.PlayerStance.Idle;
        }