DodongosQuest.World.World C# (CSharp) Method

World() public method

public World ( ) : System
return System
        public World()
        {
            _creatures = new List<ICreature>();
            _containers = new List<IContainer>();
            _doors = new List<Door>();
            _quests = new List<IQuest>();
            _fire = new List<Fire>();
            _remains = new List<IRemains>();
            _specialEffects = new List<ISpecialEffect>();
            _level = 1;

            MapFactory.CreateMap(this);

            Player = new PlayerCharacter(new Vector2(47, 25), this);
            CenterCameraOnPlayer();
            DiscoverTerrainAroundPlayer();

            TEST_addStuffToWorld();
        }