public SetZoneGeometry ( string zoneName, |
||
zoneName | string | |
parent | ||
filename | string | |
return | void |
public void SetZoneGeometry( string zoneName,
PCZSceneNode parent,
string filename )
{
foreach ( PCZone zone in zones )
{
if ( zone.Name == zoneName )
{
zone.SetZoneGeometry( filename, parent );
break;
}
}
}