public CreateZoneSpecificNodeData ( |
||
node | ||
return | void |
public void CreateZoneSpecificNodeData( PCZSceneNode node )
{
foreach ( PCZone zone in zones )
{
if ( zone.RequiresZoneSpecificNodeData )
{
zone.CreateNodeZoneData( node );
}
}
}
PCZSceneManager::CreateZoneSpecificNodeData ( |