void LoadNodeNetworkOk(Window callingWindow)
{
mNameOfNodeNetwork = ((FileWindow)callingWindow).Results[0];
PropertyGrid<AxisFlippingSettings> axisFlippingSettings = GuiManager.AddPropertyGrid<AxisFlippingSettings>();
axisFlippingSettings.HasCloseButton = true;
axisFlippingSettings.SelectedObject = new AxisFlippingSettings();
// when loading change the members
axisFlippingSettings.SetMemberDisplayName("CopyYToZ", "CopyZToY");
axisFlippingSettings.SetMemberDisplayName("FlipY", "Flip Y");
axisFlippingSettings.SetMemberDisplayName("MakeYZero", "Set Z = 0");
Button okButton = new Button(GuiManager.Cursor);
okButton.Text = "Ok";
okButton.ScaleX = 1.5f;
okButton.Click += LoadNodeNetworkSettingsOk;
okButton.Click += RemoveParentWindow;
axisFlippingSettings.Closing += GuiManager.RemoveWindow;
axisFlippingSettings.AddWindow(okButton);
}