UnityEngine.Networking.ConnectionArray.AddLocal C# (CSharp) Method

AddLocal() public method

public AddLocal ( NetworkConnection conn ) : int
conn NetworkConnection
return int
        public int AddLocal(NetworkConnection conn)
        {
            this.m_LocalConnections.Add(conn);
            int num = -this.m_LocalConnections.Count;
            conn.connectionId = num;
            return num;
        }