Pluton.Player.GetLookPlayer C# (CSharp) Method

GetLookPlayer() public method

public GetLookPlayer ( float maxDist = 500f ) : Player
maxDist float
return Player
        public Player GetLookPlayer(float maxDist = 500f)
        {
            RaycastHit hit = GetLookHit(maxDist, LayerMask.GetMask("Player (Server)"));
            if (hit.collider != null) {
                BasePlayer basePlayer = hit.collider.GetComponentInParent<BasePlayer>();
                if (basePlayer != null) {
                    return Server.GetPlayer(basePlayer);
                }
            }
            return null;
        }