private void SetupLogicTable()
{
_logicTable = new Action[] {
Nop,
LogicScript, // 1 script processor
AutoRoute, // 2 Make a route
ArAnim, // 3 Follow a route
ArTurn, // 4 Mega turns araound
Alt, // 5 Set up new get-to script
Anim, // 6 Follow a sequence
Turn, // 7 Mega turning
Cursor, // 8 id tracks the pointer
Talk, // 9 count down and animate
Listen, // 10 player waits for talking id
Stopped, // 11 wait for id to move
Choose, // 12 wait for player to click
Frames, // 13 animate just frames
Pause, // 14 Count down to 0 and go
WaitSync, // 15 Set to l_script when sync!=0
SimpleAnim, // 16 Module anim without x,y's
};
}