NScumm.Sky.Logic.FnSpeakWait C# (CSharp) Method

FnSpeakWait() private method

private FnSpeakWait ( uint id, uint message, uint animation ) : bool
id uint
message uint
animation uint
return bool
        private bool FnSpeakWait(uint id, uint message, uint animation)
        {
            // non player mega char speaks
            // player will wait for it to finish before continuing script processing
            _compact.Core.flag = (ushort)(id & 0xffff);
            _compact.Core.logic = L_LISTEN;
            return FnSpeakMe(id, message, animation);
        }
Logic