public void OP_TRXDBW()
{
GpuState->TextureTransferState.DestinationAddress.High8 = Params24 << 8;
GpuState->TextureTransferState.DestinationLineWidth = (ushort)Extract(0, 16);
GpuState->TextureTransferState.DestinationX = 0;
GpuState->TextureTransferState.DestinationY = 0;
}