public void OP_ALPHA()
{
GpuState->BlendingState.FunctionSource = (GuBlendingFactorSource)((Params24 >> 0) & 0xF);
GpuState->BlendingState.FunctionDestination = (GuBlendingFactorDestination)((Params24 >> 4) & 0xF);
GpuState->BlendingState.Equation = (BlendingOpEnum)((Params24 >> 8) & 0xF);
/*
Console.WriteLine(
"Alpha! : {0}, {1}, {2}",
GpuState->BlendingState.FunctionSource,
GpuState->BlendingState.FunctionDestination,
GpuState->BlendingState.Equation
);
*/
}