BulletCSharp.btCollisionObject.getWorldTransform C# (CSharp) Method

getWorldTransform() public method

public getWorldTransform ( ) : SWIGTYPE_p_btTransform
return SWIGTYPE_p_btTransform
        public SWIGTYPE_p_btTransform getWorldTransform()
        {
            SWIGTYPE_p_btTransform ret = new SWIGTYPE_p_btTransform(BulletCollisionPINVOKE.btCollisionObject_getWorldTransform__SWIG_0(swigCPtr), false);
            return ret;
        }