BulletCSharp.btCollisionObject.getInterpolationWorldTransform C# (CSharp) Method

getInterpolationWorldTransform() public method

public getInterpolationWorldTransform ( ) : SWIGTYPE_p_btTransform
return SWIGTYPE_p_btTransform
        public SWIGTYPE_p_btTransform getInterpolationWorldTransform()
        {
            SWIGTYPE_p_btTransform ret = new SWIGTYPE_p_btTransform(BulletCollisionPINVOKE.btCollisionObject_getInterpolationWorldTransform__SWIG_0(swigCPtr), false);
            return ret;
        }