BulletCSharp.btCollisionObject.getInterpolationLinearVelocity C# (CSharp) Method

getInterpolationLinearVelocity() public method

public getInterpolationLinearVelocity ( ) : SWIGTYPE_p_btVector3
return SWIGTYPE_p_btVector3
        public SWIGTYPE_p_btVector3 getInterpolationLinearVelocity()
        {
            SWIGTYPE_p_btVector3 ret = new SWIGTYPE_p_btVector3(BulletCollisionPINVOKE.btCollisionObject_getInterpolationLinearVelocity(swigCPtr), false);
            return ret;
        }