UnityScript.Parser.UnityScriptParser.equality C# (CSharp) Méthode

equality() public méthode

public equality ( ) : Expression
Résultat Expression
        public Expression equality()
        {
            Expression expression = null;
            IToken token = null;
            IToken token2 = null;
            IToken token3 = null;
            IToken token4 = null;
            try
            {
                expression = this.comparison();
                while (true)
                {
                    BinaryOperatorType type;
                    IToken token5;
                    if (!tokenSet_58_.member(this.LA(1)) || !tokenSet_16_.member(this.LA(2)))
                    {
                        return expression;
                    }
                    switch (this.LA(1))
                    {
                        case 0x55:
                            token = this.LT(1);
                            this.match(0x55);
                            if (base.inputState.guessing == 0)
                            {
                                type = 11;
                                token5 = token;
                            }
                            break;

                        case 0x56:
                            token2 = this.LT(1);
                            this.match(0x56);
                            if (base.inputState.guessing == 0)
                            {
                                type = 12;
                                token5 = token2;
                            }
                            break;

                        case 0x59:
                            token3 = this.LT(1);
                            this.match(0x59);
                            if (base.inputState.guessing == 0)
                            {
                                type = 0x17;
                                token5 = token3;
                            }
                            break;

                        case 90:
                            token4 = this.LT(1);
                            this.match(90);
                            if (base.inputState.guessing == 0)
                            {
                                type = 0x18;
                                token5 = token4;
                            }
                            break;

                        default:
                            throw new NoViableAltException(this.LT(1), this.getFilename());
                    }
                    Expression expression2 = this.comparison();
                    if (base.inputState.guessing == 0)
                    {
                        expression = new BinaryExpression(ToLexicalInfo(token5), type, expression, expression2);
                    }
                }
            }
            catch (RecognitionException exception)
            {
                if (base.inputState.guessing != 0)
                {
                    throw;
                }
                this.reportError(exception);
                this.recover(exception, tokenSet_20_);
                return expression;
            }
            return expression;
        }
UnityScriptParser