UnityEngine.TerrainData.SetBasemapDirty C# (CSharp) Méthode

SetBasemapDirty() private méthode

private SetBasemapDirty ( bool dirty ) : void
dirty bool
Résultat void
        internal extern void SetBasemapDirty(bool dirty);
        public void SetDetailLayer(int xBase, int yBase, int layer, int[,] details)